Wesnoth logo
Wesnoth Units database

Skeleton Wizard

(image)

These wicked creatures were practitioners of dark magic in their past life. Brought back to unlife by their masters, these creatures know how to cast deadly spells. Some Necromancers prefer to use these minions instead of human adepts, because of their absolute obedience.

Advances from: Skeleton Mage
Advances to: Dark Archon
Cost: 28
HP: 35
Motus: 5
XP: 60
Ordo: 2
Alignment: nocturnus
IDBM Skeleton Wizard
Abilities:
(image)dark missile
mysticus
10 - 2
missile
magical
Resistances:
ferrum10%
cuspis30%
impulsus-10%
ignis-20%
frigidus60%
mysticus-30%
TerraMovement CostDefensum
Aqua220%
Castellum160%
Caverna240%
Colles250%
Cotes230%
Glacialis230%
Harena230%
Impervius-0%
Montes360%
Nemus Fungorum260%
Nonterra-0%
Palus230%
Planus140%
Salum310%
Silva250%
Viculus160%